Or at the very least comically broke into a million pieces like they used to in the old games. (I think I’m specifically thinking of 2000, but I don’t remember for sure. When I try to look up MS Flight Sim 2000 crash, all I get is troubleshooting guides)
Crashing would be more fun in MSFS if it had destructible environments and soft body physics.
Or at the very least comically broke into a million pieces like they used to in the old games. (I think I’m specifically thinking of 2000, but I don’t remember for sure. When I try to look up MS Flight Sim 2000 crash, all I get is troubleshooting guides)
MSFM 2000 was the one (and only one) that I’ve played, and unfortunately no, it just pauses the game right on impact.
Hm, maybe it was 98? I forget which version I had as a kid, but it was one that had a flat image as the cockpit, definitely pre MSFS X.
The only one I ever played with any kind of destruction was Microsoft Combat Flight Simulator.
They should make another one of those
Like Wreckfest, but with wings and maps.
Sounds like a laugh.
Sounds like my bachelor party
BeamNG.drive
That game exists, it’s called Nuclear Option.
It doesn’t use real world maps which is a shame, but I can see why they don’t because you can literally nuke cities in it.