Nah the modding community would pop the fuck off. Half of the work of the mod devs is keeping up with version compatibility. Imagine they no longer have to worry about version changes ever again? They can just develop their mod and put all of their effort into the latest version of Minecraft.
the main issue will be if they do a major API update right before they do it. Remember the great “flattening”? We lost many great mods when they did that because of the amount of changes they did to base code while simultaneously changing every ID in the game, while forge was also actively undergoing a major API change in how it worked. So as a result many mods stopped being developed at 1.12.
If they did a massive API rewrite right before fully ending support for java, the community will either have to accept another divide or completly forgo the new update and stay locked on the previous.
Not sure if that is a good thing. Some of the best mods came out of someone finding a mod taking too long to update or the creator deciding to skip a version. They then created a new mod to fill that same role, and in some cases becoming the new defacto for that role.
“added in the past decade” is 1.9 to now (1.8.9 released on 9/12/2015, 1.9 released on 29/2/2016).
Things “that anyone really wanted” (By which I mean the highlights of Minecraft additions):
in 1.9.x:
The offhand and shields
Attack cooldown
Mending
Elytra (fireworks didn’t work on them until 1.11.1)
Removed Herobrine
in 1.11.x:
Shulker boxes
Totems of undying
Observers
Firework elytra boosting
in 1.12.x:
Concrete
Recipe book
in 1.13.x:
Swimming
Bubble columns
Phantoms
in 1.14.x:
Rerolling villager trades
Other villager improvements
Raid farming for renewable totems and easy emeralds
in 1.16.x:
Netherite
Piglin bartering
Fast automatic food farm (Hoglins)
in 1.17.x:
Moss
Copper
Waxed Lightly Weathered Cut Copper Stairs
in 1.19.x:
Sculk sensors
Allays (Non-stackable item sorting)
in 1.20.x:
Calibrated sculk sensor
Amethyst sculk resonance
Bamboo wood
Armour trims
in 1.21.x:
Crafter
Bundle
Happy ghast
Shelf
Copper golem
ㅤ
Mods? The features I think mods probably would not have done equally or better, or would not have come up with something as unique, are:
Offhand
Removing Herobrine
Raid farms
Piglins
Sculk sensors
ㅤ
Others that idk whether qualify for the list:
Mending
Recipe book
Villager overhaul
Moss
ㅤ
(I’m talking hypothetically about mods here because I have not played old modded (or old versions at all, the first Minecraft version I played was 1.13))
(This is just my opinion combined with comunity reception of things, I’m not trying to argue)
If Java edition “goes away” it will just become a standalone community distributed platform frozen in development time.
Nah the modding community would pop the fuck off. Half of the work of the mod devs is keeping up with version compatibility. Imagine they no longer have to worry about version changes ever again? They can just develop their mod and put all of their effort into the latest version of Minecraft.
the main issue will be if they do a major API update right before they do it. Remember the great “flattening”? We lost many great mods when they did that because of the amount of changes they did to base code while simultaneously changing every ID in the game, while forge was also actively undergoing a major API change in how it worked. So as a result many mods stopped being developed at 1.12.
If they did a massive API rewrite right before fully ending support for java, the community will either have to accept another divide or completly forgo the new update and stay locked on the previous.
Not sure if that is a good thing. Some of the best mods came out of someone finding a mod taking too long to update or the creator deciding to skip a version. They then created a new mod to fill that same role, and in some cases becoming the new defacto for that role.
Change is good for creativity, imo.
What has the base game added in the past decade that anyone really wanted and wasn’t better in a mod?
“added in the past decade” is 1.9 to now (1.8.9 released on 9/12/2015, 1.9 released on 29/2/2016).
Things “that anyone really wanted” (By which I mean the highlights of Minecraft additions):
Elytra(fireworks didn’t work on them until 1.11.1)Phantomsㅤ
Mods? The features I think mods probably would not have done equally or better, or would not have come up with something as unique, are:
ㅤ
Others that idk whether qualify for the list:
ㅤ
(I’m talking hypothetically about mods here because I have not played old modded (or old versions at all, the first Minecraft version I played was 1.13))
(This is just my opinion combined with comunity reception of things, I’m not trying to argue)