The next chapter in The Witcher's fantasy saga won't run on CD Projekt's proprietary graphics engine. According to the company's co-CEO, that decision was actually made years...
That optimisation may come at a greater cost than using an existing engine. You also have to consider, with an industry standard engine it is easier to hire and train new devs.
That optimisation may come at a greater cost than using an existing engine. You also have to consider, with an industry standard engine it is easier to hire and train new devs.