The next chapter in The Witcher's fantasy saga won't run on CD Projekt's proprietary graphics engine. According to the company's co-CEO, that decision was actually made years...
You need massive budget to r&d game engine and come up with something truly innovative. That’s not something game studio of this size can do when they have to keep things going to retain players and investors. You also need use-case for what you innovated, otherwise you just wasted time and money.
You need massive budget to r&d game engine and come up with something truly innovative. That’s not something game studio of this size can do when they have to keep things going to retain players and investors. You also need use-case for what you innovated, otherwise you just wasted time and money.