• rockSlayer@lemmy.blahaj.zone
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    15 uur geleden

    I did video game QA. Ray/path tracing looks good, when the light source occlusion is good. Otherwise you end up with pixelated shadows that look worse than standard lighting

    • Natanox@discuss.tchncs.de
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      14 uur geleden

      Otherwise you end up with pixelated shadows that look worse than standard lighting

      True Unreal Engine 5 experience.