No, don’t use CLAMP, use CLAMP_TO_EDGE. CLAMP is a dumb mode for niche applications that all switched to using shaders around the turn of the millennium. No GPUs have direct hardware support for CLAMP and so they have to emulate it instead. You are throwing performance away for no reason.
(also, technically, the image is using CLAMP_TO_EDGE as CLAMP is a 50% mix of the border colour and the edge pixel colour, so it would be greyer if the border colour is grey like the first image suggests.)
No, don’t use
CLAMP, useCLAMP_TO_EDGE.CLAMPis a dumb mode for niche applications that all switched to using shaders around the turn of the millennium. No GPUs have direct hardware support forCLAMPand so they have to emulate it instead. You are throwing performance away for no reason.(also, technically, the image is using
CLAMP_TO_EDGEasCLAMPis a 50% mix of the border colour and the edge pixel colour, so it would be greyer if the border colour is grey like the first image suggests.)Used clamp to edge. How would you get a small cylinder (5.1in length, ~4.5in girth) unstuck from a clamp?
Bloody small cylinders, always getting stuck in things!
Do you care what happens to the cylinder?
Obviously it cannot be damaged.