That’s my feelings after seeing Expedition 33 on UE5.
The game was absolutely phenomenal, but there is ABSOLUTELY no reason that that game should’ve forced me to upgrade my graphics card just to throw extraneous particle effect bullshit over every location that can’t even be turned off. It’s beyond ridiculous.
That seems to be the default for Unreal Engine 5.
That’s my feelings after seeing Expedition 33 on UE5.
The game was absolutely phenomenal, but there is ABSOLUTELY no reason that that game should’ve forced me to upgrade my graphics card just to throw extraneous particle effect bullshit over every location that can’t even be turned off. It’s beyond ridiculous.
Yeah FrameGen / DLSS is practically a requirement for UE5 games.